Popular Now
Introduction
Since its launch, Dragon Ball Legends has thrived on dynamic combat, vibrant visuals, and the thrill of collecting iconic characters from the Dragon Ball universe. However, as the game continues to evolve into its later years, a looming issue has reached a boiling point in 2025: power creep. Each anniversary, festival, and major event brings a wave of new units with increasingly exaggerated stats and abilities. As a result, older characters become obsolete, PvP matches are less strategic, and players—both free-to-play and competitive—are caught in an endless race to stay relevant. This article explores the timeline, consequences, and community response to power creep, as well as what changes are necessary for a balanced future.
1. Understanding Power Creep: What It Is and How It Works
Power creep refers to the gradual and continual increase in the strength of new characters compared to older ones. It’s a common issue in live-service games, but in Dragon Ball Legends, it has reached a critical level.
H3: New Characters > Old Characters
Each new meta unit often invalidates the usefulness of previous generations. In 2025, newly released ULTRA and LF units often have multipliers, mechanics, and stats that completely overshadow characters released just 6–9 months prior.
H4: Examples of Creep
-
Super ULTRA Goku & Vegeta (2025) bypass endurance, nullify cover changes, and have double vanish mechanics.
-
Meanwhile, characters like LF SSJ4 Gogeta (2022) struggle to survive more than 10 counts in PvP.

2. Anniversary Banners and Meta Shifts
The annual Anniversary events are the largest content drops in Dragon Ball Legends and often serve as the source of the most powerful units in the game. However, they also represent the most abrupt meta shifts.
H3: Forced Obsolescence
2025’s Anniversary introduced three ULTRA units with full kit coverage—blast armor, endurance null, vanish restore, and AOE green cards. These units rendered several core team comps like Regen, Future, and Sagas from the Movies almost useless unless they were updated with new banner units.
H4: Meta Cycle Acceleration
The average time a unit remains meta-viable has dropped from a year (in 2020) to about 3–4 months in 2025. This rapid turnover feeds into a cycle of urgency and FOMO (fear of missing out).
3. Impact on PvP Balance and Competitive Integrity
The most glaring consequence of power creep is felt in Ranked PvP. The meta is now heavily dictated by whether a player owns the latest ULTRA unit.
H3: No Room for Strategy
Where PvP once encouraged team synergy, type matching, and clever use of cover changes or rising rush baits, it is now dominated by brute-force damage and oppressive kits.
H4: Disproportionate Matchmaking
Players without new units are placed against whales or spenders who can one-combo their entire team. The skill gap has narrowed in favor of wallet size, not game knowledge.
4. Free-to-Play Players and Accessibility Barriers
F2P players have always had an uphill climb, but in 2025, that climb has become a cliff. Power creep widens the gap between spenders and non-spenders more than ever.
H3: F2P Units Can’t Compete
Even when Legends releases “free” units, they often lack the mechanics necessary to compete in PvP. The last three F2P characters were hard-capped by mediocre stats and underwhelming Z-abilities.
H4: Sparking and LF Rarity Devaluation
LF units, once rare and prestigious, are now power-crept by ULTRA units within a month. This makes even lucky free-to-play pulls feel pointless unless they’re from the absolute latest banners.
5. Legends Limited (LF) vs. ULTRA Units
The gap between LF and ULTRA units has widened in 2025. Initially, both were meant to be meta-defining, but ULTRA units are now clearly dominant.
H3: Cost vs. Power
ULTRA units often cost more to acquire (with unique currencies or higher pull rates), yet they outclass LF units in every way—mechanics, damage output, and team synergy.
H4: Examples of Dominance
-
ULTRA Beast Gohan (2025) single-handedly invalidates yellow-type characters.
-
LF Gohan (2023), while solid, is now bench-fodder at best.
6. Zenkai Awakening’s Diminishing Returns
Zenkai was introduced to revive old units, but in 2025, it has become less impactful. While some Zenkais improve units marginally, they rarely bring them back into meta relevance.
H3: Power Boost, But Not Meta
Zenkai boosts are often limited to stat increases or outdated mechanics. New kits are so overloaded that even Zenkai LF units can’t compete unless reworked entirely.
H4: Community Perception
The community has started to ignore Zenkai announcements unless they involve very recent LFs. This reduces excitement and further consolidates power among the newest units only.
7. Team Diversity Is Shrinking
One of Dragon Ball Legends’ strengths used to be the wide variety of viable teams: God Ki, Lineage of Evil, Fusion, Hybrid Saiyans, etc. In 2025, only a few teams remain truly viable.
H3: Narrow Meta Windows
Only teams with access to new ULTRA or LF units can perform well in top PvP ranks. The rest are relegated to casual play or co-op content.
H4: The “Flavor of the Month” Meta
Each month sees a dominant team rise—often based on the latest banner—and then disappear when the next big unit drops. This has stifled long-term strategic planning.
8. Psychological Effects: Burnout and Player Frustration
Many players express growing frustration and emotional fatigue due to the relentless pace of power creep and the need to constantly chase new characters.
H3: Chasing Relevance
Even dedicated players find it hard to stay relevant without spending money. Saving Chrono Crystals is less viable when each banner leapfrogs the last in strength.
H4: Burnout Factors
-
Constant team rebuilding
-
Rising Rush RNG
-
One-shot meta gameplay
These all contribute to player burnout, especially in competitive PvP seasons.
9. Community Feedback and Developer Response
The player community has been vocal about power creep. Reddit threads, YouTube creators, and Discord servers are full of feedback, suggestions, and pleas for balance.
H3: Silence or Surface-Level Fixes
Bandai Namco and the Legends dev team often respond with events, log-in bonuses, or temporary PvP tweaks—but rarely touch the core imbalance issues.
H4: Missed Opportunities
-
No PvP mode with stat normalization
-
No ULTRA restrictions in ranked play
-
No meaningful buff system for older units
These missed opportunities hurt the long-term health of the game.
10. Possible Solutions and the Road Forward
All is not lost. Dragon Ball Legends has the potential to reinvent itself by taking bold steps to curb power creep and restore competitive integrity.
H3: Community-Proposed Fixes
-
Tiered PvP Lobbies: Separate PvP queues for players with full ULTRA teams and those with Sparking/LF teams.
-
Unit Normalization Mode: PvP mode where stats are equalized and only kit mechanics matter.
-
Power Scaling Cap: Limit the stats or kit effects of newer units in non-PvE content.
H4: A Balanced Future
By listening to the community and acting transparently, the devs can ensure Dragon Ball Legends remains fun, fair, and fulfilling—even as it evolves.
Conclusion
Power creep in Dragon Ball Legends 2025 has become one of the most disruptive forces in the game’s ecosystem. It affects everything from team composition to PvP fairness, F2P viability, and long-term engagement. While the game still boasts brilliant mechanics and an exciting roster, the imbalance between old and new units threatens its competitive integrity. Without meaningful reform, even dedicated players may lose interest. It's time for the developers to acknowledge the issue and implement long-term solutions that prioritize balance, skill expression, and community trust over raw monetization. Only then can Legends regain its legendary status.